// bicanfeng.c

#include <ansi.h>

inherit ITEM;

void create()
{
    set_name(GRN "碧蚕粉" NOR, ({"bican fen", "fen"}));
    if (clonep())
        set_default_object(__FILE__);
    else {
        set("long", "一袋剧毒的毒药，如果用来炼暗器有见血封喉之效。\n");
        set("unit", "袋");
        set("value", 20000);
                set("can_pour", 1);
                set("can_daub", 1);
                set("can_drug", 1);
                set("poison", ([
                        "level" : 200,
                        "id"    : "...",
                        "name"  : "剧毒",
                        "duration": 15,
                ]));
        set("only_do_effect", 1);
    }
    setup();
}

int do_effect(object me)
{
    message_vision("$N仰头把一小袋" + name() + "都咽了下去。\n", me);
    me->set_temp("die_reason", "吞了碧蚕粉，莫名其妙的见了阎王");
    me->die();
    destruct(this_object());
    return 1;
}
